# Conqueror of Emperiums (CoE)

### **Overview**

Conqueror of Emperiums (CoE) is a competitive Valhalla-exclusive guild siege event where multiple guilds battle over **five Emperiums** inside the castle map **gld2\_ald**. Unlike traditional WoE where a single Emperium determines the winner, CoE rewards **total map control**. Guilds must break and reclaim as many Emperiums as possible within the time limit.

At the end of the round, the guild holding the greatest number of Emperiums wins—provided they hold **at least 3** with **no ties**. Otherwise, the round ends with no unique winner, and all guilds receive consolation rewards.

CoE emphasizes mobility, strategy, coordinated assaults, and multi-front defense—a perfect battlefield for Valhalla’s high-skill, competitive guilds.

***

## **Context & Core Mechanics**

Based on the controller script:

* The event runs on **gld2\_ald** with **5 concurrently active Emperiums**.
* Event duration is **30 minutes**.
* Breaking an Emperium immediately **respawns a new one**, keeping the fight continuous.
* Guild ownership is tracked per Emperium through `EmpOwner[]`.
* Flags across the map visually show which guild controls each Emperium.
* Entrance is handled through **CoE Guardian NPC** in new\_2-2, accessible only if the event is running.
* When time ends:
  * Guild with **3–5 Emperiums** and **no tie** wins.
  * Otherwise, no winner is declared.
  * Rewards become available at the **Exit NPC**.
* Winners receive **Valhalla Coins (VC)** scaled by control count + 1 Guild Siege Coin.
* All non-winning guilds receive **5 VC + 1 GS** as consolation.

***

## **Gameplay Flow (Start to End)**

#### **1. Event Announcement**

The event is not automated and will be triggered manually. Active GM will announce in Discord channel the start time of the event.\
The system broadcasts server-wide that CoE has begun.\
All five Emperiums spawn simultaneously.

#### **2. Entering the Battlefield**

Players enter through the **CoE Guardian NPC** in new\_2-2.\
A guild is required to join; unguilded players are denied entry.\
Entry locations are randomized among four points for fairness.

#### **3. Fight for Control**

Guilds spread across the map to:

* Break Emperiums
* Interrupt enemy guild pushes
* Hold defensive choke points

When a guild breaks an Emperium:

* Ownership updates
* The corresponding map flag changes to their emblem
* The Emperium instantly respawns, allowing continuous contesting

#### **4. Time Pressure**

CoE lasts for **30 minutes** only.\
Guilds must consolidate control before the timer expires—constant assault and defense are required to maintain dominance.

#### **5. Determining the Winner**

When the event ends:

* A guild must hold **≥3 Emperiums**
* And must not be tied with any other guild for that count

If conditions are not met:

* No unique winner
* Everyone gets consolation rewards

#### **6. Claiming Rewards**

After the event ends:

* Exit NPC spawns in the battlefield
* Player must leave through it to claim rewards
* Rewards depend on final control count (winner vs non-winner)
* Each character can claim **only once per round**, tracked via `#CoE_LastRoundID`.

***

## **Player Guide: How to Play Conqueror of Emperiums**

***

### **🔰 Step 1 — Form or Join a Guild**

You **must** be in a guild to participate.

***

### **⚔ Step 2 — Wait for CoE Announcement**

Once GMs start the event, the announcement appears:

> *“\[CoE] Conqueror of Emperiums has begun!”*

You may now enter through the CoE Guardian NPC.

***

### **🏹 Step 3 — Enter the Battlefield**

Go to **new\_2-2** and speak with **CoE Guardian**.\
You will be teleported to one of four entry points around the map.

***

### **🏰 Step 4 — Capture Emperiums**

The map contains **five Emperiums**, each works like a WoE Emperium:

* Break it to claim ownership for your guild
* The flag updates with your emblem
* The Emperium instantly respawns, keeping the fight alive

Your objective is to secure and hold as many as possible.

***

### **🛡 Step 5 — Defend Your Territory**

Guilds must defend their Emperiums while pushing to take more.\
Coordination and map awareness are crucial—the dynamic respawn means no location remains safe for long.

***

### **⏳ Step 6 — Race Against the 30-Minute Timer**

When time is up, the system checks:

* Which guild owns the most Emperiums
* Whether they have at least **3**
* Whether there is **no tie**

If these conditions fail → no winner declared.

***

### **🏆 Step 7 — Claim Your Rewards**

After time ends:

* Use the **Exit NPC** inside CoE to collect your rewards
* Winners receive higher rewards:
  * 3 Emps → 30 VC
  * 4 Emps → 40 VC
  * 5 Emps → 50 VC
* Non-winners receive:
  * 5 VC + 1 Guild Siege Coin

Each character may only claim once.

***


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